Lunduke
News • Science & Tech
How to play the first text adventure game... in style.
Everything you need for the ultimate Colossal Cave Adventure experience -- including maps and walkthroughs.
October 19, 2023
post photo preview

The very first major text adventure game, Colossal Cave Adventure, is 47 years old this year. And the 3D re-make (by the legendary Ken and Roberta Williams, founders of Sierra) has been released (allowing you to explore the cave in Virtual Reality).  So, let's take a few moments to enjoy the original classic... with a little help.

Wether you are new to Colossal Cave Adventure (often simply called “adventure” or “ADVENT”), or have simply not played it in some time, below you will find everything you need to experience the game in the most ultimate way possible.

Step 1) Grab a good terminal emulator

If you have access to it, I highly recommend getting Cool-Retro-Term and using that as the terminal emulator to play Adventure.

Technically, Adventure was often played on teletype systems — which means the results were printed out on paper as your display. However, since many people did originally play the game on CRT monitors from the 1970s, emulating that experience is really the best way to go.

Seriously. Use Cool-Retro-Term and set it to use a vintage Amber display style. You really can't go wrong with that setup.

Step 2) Grab the game

If you are using a Linux (or OpenBSD or FreeBSD) system, you can likely install the game through one of two available packages on most systems: “bsdgames” and “colossal-cave-adventure”.

If you are on Debian, for example, the following will do the trick:

sudo apt install bsdgames

Then simply type “adventure” and you’re off and running.

You can also find the game for Android, Windows, and just about every other platform you can imagine.

Note: There are multiple revisions to this game that have been added over the years. You can find a good list of available revisions here. I personally recommend going with either the absolute original… or the Don Woods version from 1995. Those two are considered to be “classic” revisions.

Step 3) Grab a map

While Colossal Cave Adventure may be one of the earliest examples of text adventures — and it’s no where near as large as many of the games which it inspired — it is still an incredibly large game… and getting lost is extremely easy.

As such… I highly recommend grabbing yourself a map. Luckily, there are oh-so-many maps available — in a wide variety of styles — and covering the many, minor differences between different revisions of the game.

The following map is a fun one. It includes the general layout of the game… but without any spoilers or hints. The person who put this together also has the same map… but with all of the labels and hints included. Grab whichever you like, depending on how difficult you want your experience to be.

While I love the “old school, hand drawn” style of that map… I also quite like this map for the original version (which you can grab here, along with maps for multiple other variations):

Of course, you can always go without a map… but, if you do that, I highly recommend making your own as you go. Trust me. You’ll get lost.

Step 4) Grab a walkthrough (optional)

Ok. Some of you might want the full experience of not knowing what to do or what comes next… others might want to simply see what the game is like from beginning to end without needing to slog through it all.

If you absolutely want spoilers… there are many walkthroughs available. Many. Oh-so-many.

For those of you who opt to use a walkthrough: No judgement. Enjoy this classic game however you see fit.

community logo
Join the Lunduke Community
To read more articles like this, sign up and join my community today
3
What else you may like…
Videos
Podcasts
Posts
Articles
AI + Rust = More Backdoors

Have a goal of inserting undetected backdoors (and other exploits) into popular software? Rust & Al code generation are here to help.

50% Off Yearly, & Massively Discounted Lifetime Subs Through May 31:
https://lunduke.substack.com/p/50-off-yearly-and-massively-discounted

More from The Lunduke Journal:
https://lunduke.com/

00:16:05
Open Source Projects Banning AI, From QEMU to NetBSD

While the Linux Kernel is becoming "Vibe Coded", other Open Source projects are outright banning all Al / LLM contributions. Including Haiku, OBS, Zig, & more.

50% Off Yearly, & Massively Discounted Lifetime Subs Through May 31:
https://lunduke.substack.com/p/50-off-yearly-and-massively-discounted

More from The Lunduke Journal:
https://lunduke.com/

00:12:29
Omarchy Linux 4 Mostly Written by AI

"Being into open source and recoiling from vibe coding is a contradiction in terms," says the Ruby on Rails & Omarchy Linux creator.

50% Off Yearly, & Massively Discounted Lifetime Subs Through May 31:
https://lunduke.substack.com/p/50-off-yearly-and-massively-discounted

More from The Lunduke Journal:
https://lunduke.com/

00:17:55
November 22, 2023
The futility of Ad-Blockers

Ads are filling the entirety of the Web -- websites, podcasts, YouTube videos, etc. -- at an increasing rate. Prices for those ad placements are plummeting. Consumers are desperate to use ad-blockers to make the web palatable. Google (and others) are desperate to break and block ad-blockers. All of which results in... more ads and lower pay for creators.

It's a fascinatingly annoying cycle. And there's only one viable way out of it.

Looking for the Podcast RSS feed or other links? Check here:
https://lunduke.locals.com/post/4619051/lunduke-journal-link-central-tm

Give the gift of The Lunduke Journal:
https://lunduke.locals.com/post/4898317/give-the-gift-of-the-lunduke-journal

The futility of Ad-Blockers
November 21, 2023
openSUSE says "No Lunduke allowed!"

Those in power with openSUSE make it clear they will not allow me anywhere near anything related to the openSUSE project. Ever. For any reason.

Well, that settles that, then! Guess I won't be contributing to openSUSE! 🤣

Looking for the Podcast RSS feed or other links?
https://lunduke.locals.com/post/4619051/lunduke-journal-link-central-tm

Give the gift of The Lunduke Journal:
https://lunduke.locals.com/post/4898317/give-the-gift-of-the-lunduke-journal

openSUSE says "No Lunduke allowed!"
September 13, 2023
"Andreas Kling creator of Serenity OS & Ladybird Web Browser" - Lunduke’s Big Tech Show - September 13th, 2023 - Ep 044

This episode is free for all to enjoy and share.

Be sure to subscribe here at Lunduke.Locals.com to get all shows & articles (including interviews with other amazing nerds).

"Andreas Kling creator of Serenity OS & Ladybird Web Browser" - Lunduke’s Big Tech Show - September 13th, 2023 - Ep 044
10 hours ago

Microsoft is limiting AI usage by engineers. The token cost surpassed the cost of the engineers. Why hire experienced workers if they aren't going to use their well honed skills?

Microsoft discovered boyh through cost and Windows 11 disasters that AI is currently a tool. It is not a replacement for engineers or architects. Maybe in 8 to 10 years, buy not today.

To illustrate this, the article offers this anecdote from Uber.

Uber’s experience illustrates exactly how quickly that can happen. The company deployed Claude Code to 5,000 engineers and watched monthly usage rates climb to 84-95% by April 2026. Per-engineer API costs reached between $500 and $2,000 per month. The result: Uber burned through its entire $3.4 billion 2026 AI budget in four months. Its CTO said the annual budget had already been exhausted before the year was half over, AI Magazine confirmed.

https://www.thestreet.com/technology/microsoft-ceo-sends-shocking-message-to-employees

For a long time, I have held the opinion:
If You Cannot Define a Problem - then Any Effective Solution Is Very Unlikely.
👨‍🔧
@leebase @Lunduke
I hoped for "Internet Searches" to give me some useful results, but most of what I saw was "Weak Sauce." Lately there have been observations of "Spent a $$$ Ton on A.I. Tokens but All I Got Was Mush."
https://lunduke.locals.com/post/7969331/microsoft-is-limiting-ai-usage-by-engineers-the-token-cost-surpassed-the-cost-of-the-engineers-why#comments

see "4. Why..." for the explanation on Disappointing A.I.
Therefore ... here's Grok: starting with - The quote you mentioned is often attributed to Albert Einstein (though the exact wording varies). It perfectly captures a fundamental truth in problem-solving, especially in technical fields.

1. "Defining the Problem" in Tech Support and DevOps

In both Tech Support and DevOps, problem definition is the highest-leverage activity.

Good Problem Definition includes:

  • What exactly is happening? (Symptoms, not assumptions)
  • **When and ...

I never know Bananas had language!

The "Windows 1.0" Lunduke Lifetime Wall is here!

Two awesome tidbits:

  1. The 7th Lifetime Subscriber Wall (aka “The Solaris Wall”) is full! No room for any more names! You can see the final version on the bottom of Lunduke.com (and at the end of new shows).

  2. The 8th Lifetime Wall will make its debut on Monday! The retro computing platform chosen for Wall number 8 will be… Windows 1.0!

If you would like to see your name immortalized in a screenshot of the very first version of Windows, from 1985, displayed on both Lunduke.com & at the end of all Lunduke Journal shows (you know you do):

Support the Lunduke Journal… and, at the same time, have your name immortalized in a screenshot of the operating system with (arguably) the worst color scheme in human history.

It’s a win-win.

 

-Lunduke

Read full Article
post photo preview
Lifetime "Solaris" Wall almost full!

Just a quick heads up that the 7th “Lunduke Journal Lifetime Subscriber Wall”, aka “The Solaris Wall”, is almost full!

The Solaris Wall has enough space for maybe 6 or 7 more names (depending on name length)… before we lock it down and move on to Wall Number 8 (which will be another retro computing platform).

Hard to say how long until the Solaris Wall is full… but no more than a few days. These things fill up fast.

First come, first served.

Huge thank you to every subscriber. The Lunduke Journal wouldn’t be possible without you. You rule.

-Lunduke

 
Read full Article
Last call for the "Amiga" Lifetime Subscriber Wall. It's almost full!

Holy smokes, that was fast.

The 6th Lunduke Journal Lifetime Subscriber Wall (aka the “Amiga OS 3.1” Wall) was introduced… what… a week ago?

I kid you not, the darn thing is already almost full! I was wildly unprepared for how popular this would be!

There’s enough space left for maybe 5 or 6 more names. Tops. Then I’ve gotta declare “Wall 6 (Amiga) is Full” and start Wall Number 7!

Here’s what all of the Lifetime Subscriber Walls look like (each shown at the end of every Lunduke Journal video):

 

If you want to get onto the Lifetime Subscriber Wall (and have any chance of making it onto the Amiga Wall before it’s full) here’s what you need to do (and do it quickly):

  1. Grab a Lifetime Subscription to The Lunduke Journal (if you don’t already have one).

    1. A Lifetime Sub includes all the standard perks (plus a few) and can be picked up via Locals, Substack, or Bitcoin (whichever you prefer).

  2. Email “bryan at lunduke.com” and let me know how you would like your name displayed (“Joe A.”, “Joseph Arnold”, “JoeyPants”, “SirJJMcManly”, etc.)

It’s first come, first served.

If you’ve already emailed me about being added to the wall, your spot is secured.

For the rest of you: Chop chop. At the current rate, I would be very surprised if the “Amiga Wall” wasn’t full by some time this weekend.

“Lifetime Wall 7” will be unveiled after the final name is added to the Amiga Wall. And, yes, it will be a different (awesome) retro computing platform.

As always, a huge thank you to every subscriber to The Lunduke Journal. Absolutely none of this would be possible without your support.

-Lunduke

Read full Article
See More
Available on mobile and TV devices
google store google store app store app store
google store google store app tv store app tv store amazon store amazon store roku store roku store
Powered by Locals