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How to play the first text adventure game... in style.
Everything you need for the ultimate Colossal Cave Adventure experience -- including maps and walkthroughs.
October 19, 2023
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The very first major text adventure game, Colossal Cave Adventure, is 47 years old this year. And the 3D re-make (by the legendary Ken and Roberta Williams, founders of Sierra) has been released (allowing you to explore the cave in Virtual Reality).  So, let's take a few moments to enjoy the original classic... with a little help.

Wether you are new to Colossal Cave Adventure (often simply called “adventure” or “ADVENT”), or have simply not played it in some time, below you will find everything you need to experience the game in the most ultimate way possible.

Step 1) Grab a good terminal emulator

If you have access to it, I highly recommend getting Cool-Retro-Term and using that as the terminal emulator to play Adventure.

Technically, Adventure was often played on teletype systems — which means the results were printed out on paper as your display. However, since many people did originally play the game on CRT monitors from the 1970s, emulating that experience is really the best way to go.

Seriously. Use Cool-Retro-Term and set it to use a vintage Amber display style. You really can't go wrong with that setup.

Step 2) Grab the game

If you are using a Linux (or OpenBSD or FreeBSD) system, you can likely install the game through one of two available packages on most systems: “bsdgames” and “colossal-cave-adventure”.

If you are on Debian, for example, the following will do the trick:

sudo apt install bsdgames

Then simply type “adventure” and you’re off and running.

You can also find the game for Android, Windows, and just about every other platform you can imagine.

Note: There are multiple revisions to this game that have been added over the years. You can find a good list of available revisions here. I personally recommend going with either the absolute original… or the Don Woods version from 1995. Those two are considered to be “classic” revisions.

Step 3) Grab a map

While Colossal Cave Adventure may be one of the earliest examples of text adventures — and it’s no where near as large as many of the games which it inspired — it is still an incredibly large game… and getting lost is extremely easy.

As such… I highly recommend grabbing yourself a map. Luckily, there are oh-so-many maps available — in a wide variety of styles — and covering the many, minor differences between different revisions of the game.

The following map is a fun one. It includes the general layout of the game… but without any spoilers or hints. The person who put this together also has the same map… but with all of the labels and hints included. Grab whichever you like, depending on how difficult you want your experience to be.

While I love the “old school, hand drawn” style of that map… I also quite like this map for the original version (which you can grab here, along with maps for multiple other variations):

Of course, you can always go without a map… but, if you do that, I highly recommend making your own as you go. Trust me. You’ll get lost.

Step 4) Grab a walkthrough (optional)

Ok. Some of you might want the full experience of not knowing what to do or what comes next… others might want to simply see what the game is like from beginning to end without needing to slog through it all.

If you absolutely want spoilers… there are many walkthroughs available. Many. Oh-so-many.

For those of you who opt to use a walkthrough: No judgement. Enjoy this classic game however you see fit.

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September 01, 2025
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Fired Microsoft Employee Encouraged Corporate Sabotage
Leaked screenshots from a Microsoft whistleblower reveals efforts, by a "Worker Intifada" organizer, to disrupt Microsoft business and send spam propaganda email to thousands.

This last week, members of the Microsoft “Worker Intifada” claimed that some of their members were fired by Microsoft in an attempt to silence the speech of pro-Palestinian employees.

Thanks to an internal Microsoft whistleblower, we have gained additional insight into the real reasons at least one of the “Intifada” organizers was fired.

Including mass emailing thousands of Microsoft employees with anti-Microsoft messages, and building internal, corporate websites dedicated to disrupting company business. Over the course of months.

And, of course, we’ve got screenshots.

The Microsoft “Intifada”

The Microsoft’s “Worker Intifada” held a press conference, on August 28th, at the office of CAIR — a response to a Microsoft’s Media briefing held 2 days earlier.

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One of those fired employees is Nisreen Jaradat, seen here speaking at the press conference at CAIR on August 28th:

 

Thanks to leaked Microsoft material, we can get a glimpse into the anti-Microsoft activity of Nisreen Jaradat… going back several months.

Anti-Microsoft Microsoft Employee

Nisreen created an internal website — on the Microsoft corporate Intranet — entitled “PledgeForPalestine”.

 

On that website, Nisreen encourages employees to take a pledge declaring that employees will “not support genocide”, specifically demanding that Microsoft no longer interact with Israel in any way.

It should be noted that, as of just a few days ago, this website was up within Microsoft.

Nisreen’s website also includes a list of ways where employees could sabotage internal corporate work.

 

Nisreen encouraged employees to:

  1. Refuse to work on support tickets that involve Israel (and sabotage any tickets worked on by others).

  2. Refuse to work with other employees on tasks which may involve Israel — or any Israeli Microsoft employees or customers.

In July, Nisreen sent internal Microsoft Teams messages to thousands of employees encouraging them to sign that anti-Israel and anti-Microsoft pledge.

 

But this wasn’t the first time Nisreen spammed Microsoft employees with pro-Palestinian propaganda.

Back in May of this year, Nisreen sent an email to over 8,000 Microsoft employees entitled “You can’t get rid of us.”

 

Within that email, she declared that her employers have “shown their true face, brutalizing, detaining, firing, pepper spraying, threatening and insulting workers and former workers protesting.”

Surprise, She Got Fired

Protesting your bosses and accusing them of “genocide” while encouraging thousands of other employees, in spam emails, to sabotage corporate work?

Now, think what you will about Microsoft… but I can’t imagine any company not firing someone who takes those actions internally.

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If you would like to be a Tech whistleblower — or would like to support the work of The Lunduke Journal — head to Lunduke.com. All of the information is there.

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Lunduke's Week in Tech - Aug 30, 2025
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Stories This Week

Note: All articles, videos, & podcasts are free for all (subscribers and non-subscribers alike).

Note 2: Links for the stories are all to Substack. You can also find links to all other platforms — X, Rumble, Locals, YouTube, etc. — which The Lunduke Journal publishes to, at Lunduke.com.

As always, thank you to all of the subscribers to The Lunduke Journal. Thanks to you, we can remain 100% ad-free and Big Tech free. Couldn’t do it without your support.

-Lunduke

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GNOME Foundation Executive Director Out After 4 Months
His 4 month reign highlighted by GNOME attacks on Jews and visually impaired users, an expanded "Pride Month", pledging fealty to the UN, and defense of a registered sex offender.

As of today, the GNOME Foundation has lost yet another Executive Director — Steven Deobald, who lasted a short 4 months.

The previous executive director, Holly Million, lasted a grand total of 9 months in the role.

To say things have been chaotic within the GNOME Foundation, would be a wild understatement — with last year seeing GNOME elections overturned in secret meetings and massive cashflow issues.

The last 4 months, since the new Executive Director took the position, hasn’t exactly been smooth sailing. Here’s a quick timeline of just some of the strange activity since then.

And now today, August 29th, their new Executive Director is out. After only 4 months on the job. Did any of those events contribute to the departure? GNOME isn’t saying.

In fact, the statement from Allan Day, the new Acting GNOME Executive Director, is incredibly vague regarding the reason for the change.

“Steven Deobald has been in the post of GNOME Foundation Executive Director for the past four months, during which time he has made major contributions to both the Foundation and the wider GNOME project. Sadly, Steven will be leaving the Foundation this week. The Foundation Board is extremely grateful to Steven and wish him the very best for his future endeavors.”

According to the outgoing Executive Directors own statement — entitled “So short, and thanks for all the flinch”:

“As the board announced earlier today, I will be stepping down from the Executive Director role this week. It’s been an interesting four months.”

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The following was posted by Deobald (outgoing Executive) and Allan Day (new acting Executive) on the GNOME Foundation’s Matrix chat channel.

 

The statement, “I feel like I’ve been glued to an Emacs buffer for 3 straight days” suggests 3 days of discussions (or waiting) leading up to this change.

What will happen next for the GNOME Foundation?

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