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The Definitive History of Screensavers: 1961 - 1990
Sci-Fi Novels, CRT Screens, & Flying Toasters
May 03, 2024
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Screensaver’s were all the rage in the 1990s. From Flying Toasters to 3D Mazes, screensavers were found on every major operating system across the land.

Screensavers are a fun, and loved, part of the 1990s (and onward) computing experience. But what was the very first one created? What is the story behind the early screensavers? Inquiring minds want to know!

Let’s dive into the glorious early history of… the Screensaver.

The Dreaded Screen Burn-in

Leave any CRT screen (be it a standard television , computer monitor, or even an oscilloscope) on for too long — with the same, non-moving image — and you’ll eventually give your CRT something known as “Burn-in”.

PLEASE WAIT

Burn-in is caused by the way CRT’s work: The phosphors which produce the light on the screen tend to lose their luminance over time. Over-use of specific areas will, eventually, cause a dramatic enough change that ghost images can appear.

Screensavers were created to reduce this problem. By making sure that no single portion of the screen could sit, displaying the exact same image, for too long of a period.

1961

The first known reference to something akin to a screensaver is in Robert Heinlein’s Sci-Fi novel, “Stranger in a Strange Land”.

“They went to the living room; Jill sat at his feet and they applied themselves to martinis. Opposite his chair was a stereovision tank disguised as an aquarium; he switched it on, guppies and tetras gave way to the face of the well-known Winchell Augustus Greaves.”

A fish aquarium screensaver (or something very close to it), talked about all the way back in 1961. Pretty cool.

This was, of course, merely a casual reference in a work of fiction. Still… fun to note where Sci-Fi predicts reality.

Many years passed without any actual screensaver being produced. Until…

1977

In 1977, a handful of games for the new Atari Video Computer System (later named the Atari 2600), included simple color cycling effects in order to prevent screen burn-in.

The Atari VCS 2600

Were these full fledged “screensavers” as we know them nowadays? Not exactly. But they did serve to “save the screen”.

1979

Then, in 1979, Atari released two computer systems: The Atari 400 and 800. Much like the Atari 2600, these Atari computers used a color cycling effect in order to limit screen burn-in. In this case, the effect kicked in after the computer sat idle for a number of minutes.

The Atari 800

Not exactly a "Screensaver" -- at least not as we know them today.  But it's the early steps in that direction.

1983

A few years later, in January of 1983, the Apple Lisa (the precursor to the Macintosh) was released. Within it was a system wide Preferences application that allowed the user to set the Lisa to “dim” the display after a definable amount of time.

Apple Lisa Preferences

Note the non-specific amount of time to wait before the screen dims. “I would like the screen to dim between, say, 15 and 30 minutes after I stop using it.”

I find the large time windows highly amusing.  Could the Apple Lisa not handle specific amounts of time?  Fascinating.

Just the same, this is notable as it is the first time an easily configurable “screensaver” like utility is provided on a computer.

Later that same year — in the December, 1983 issue of Softalk Magazine, a young programmer named John Socha published the source code for a small piece of software he dubbed “SCRNSAVE.COM”.

Save Your Monitor Screen!

That first PC screensaver was pretty darn simple — it made the screen go blank after an amount of time set in the source code. And, because this was the early 1980’s, you typed the whole thing in by hand from the pages of a magazine.

Want to change how long your computer would wait until the screen went blank? Modify the source code and re-compile.

Side note: Many claim that John Socha’s SCRNSAVE.COM was the first screen saver. Clearly the Apple Lisa shipped first (as did the Atari 400/800). But it very well may be the first screensaver for the IBM PC, which is already a very cool badge of honor. Also worth noting that its author, John Socha (who is also the creator of Norton Commander), would go on to significant things in the screensaver world.

1988

Every attempt at "saving screens", up until now, had been pretty... dull.  Black screens.  Color cycling.  Just enough to pevent screen burn.  That was about to change.

The first publicly released screensaver package which contained distinct, configurable displays… was the “Magic ScreenSaver” for Windows 2.0, first released in 1988 by Bill Stewart and Ian Macdonald as a piece of shareware.

Passwords!  Sleep area!  All the basics of screensavers are here!

The early versions of Windows did not contain any built-in screensaver functionality. Magic ScreenSaver added that. And it looked like this:

Oooooooh.  So many lines.

This was it.  Magic ScreenSaver in 1988.  This was the turning point when "Screensavers" became "Screensavers" as we know them today.

1989

Remember how the Apple Lisa had a built-in screen dimming functionality? Strangely, just like early Windows, the Macintosh did not have anything like that.

Enter: After Dark.

Originally developed by James Eastman, After Dark was a screen saver package for the Macintosh. It was initially an un-named hobby project which, after it was shared with a friend at Berkeley Systems, was acquired and renamed “After Dark”.

The first version of After Dark.

The first release of After Dark used no bitmap artwork (relying entirely on programmatically generated graphics) and was not anticipated to be a big hit. But it was. And the crew at Berkeley then scrambled to polish it up and release a new version.

1990

Berkeley Systems pushed ahead on adding a new artistic flair to After Dark as they worked on the 2.0 release for Macintosh.

To bring a Windows version to market, they contacted the makers of Magic ScreenSaver to modify and enhance their shareware software… thus morphing it into “After Dark for Windows”.

The 2.0 release brought with it a small pile of new screen saver animations…

Welcome to Windows, After Dark.

But the real breakout hit was “Flying Toasters”.

Fly!  Fly you toasters!

In a 2007 interview with LowEndMac, the creator of After Dark (James Eastman) recalls the birth of those flying toasters:

“For 2.0 we needed to build more personality into it – really engage. We thought this over in the abstract for quite a while. My wife’s a doctor – she was doing her residency then and was frequently gone overnight. So I’d sit up late programming. Very late.

 

I had a Mac II with a color screen – $5,000 computer in those days.

One of those late nights I was thinking about the artistry problem – how to do something really fun for 2.0.

 

I was wandering around the house. I drifted into the kitchen, and the toaster caught my eye. My sleep-deprived brain put wings on it.

 

I went upstairs and drew some animation frames – I used the development system’s icon editor. Little white outline toasters on a black background with little stubby plucked-chicken wings speed lines and a flapping electrical cord. I coded up the animation that night and brought it to Berkeley Systems the next day.

 

Everybody thought it was hilarious and everybody agreed it needed to be redrawn.

Wes brought in an artist to re-render the toasters, and Patrick re-coded the module in C. The modules all had a little control panel – I insisted on having a slider that controlled the doneness of the toast.”

The result was an instant hit — and an enduring classic.

The "doneness" of the toast was, indeed, a nice touch.

Which brings us to the end of 1990… the popularity of the screensaver was about to explode.

And, wouldn't you know it, the release of After Dark 2.0 brough with it a Screensaver module named "Aquatic Realm".  A virtual fish tank.

Just like Robert Heinlein wrote about way back in 1961.

After Dark's "Aquatic Realm"

From Sci-Fi novel to reality.  Only took us 29 years to get there.

Not too darn shabby.

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The Unpublished Anti-Lunduke Hit-Piece
A Tech Journalist interviewed me for a hit-piece article. But the questions made them look bad, and they shelved the story. So I'm publishing their hit-piece for them.

Back in September, shortly after the assassination of Charlie Kirk, I was contacted by a Tech Journalist writing for FossForce.com (a smaller, Open Source focused publication) who was working on an article around Open Source, Antifa, and the Lunduke Journal’s coverage of those topics.

This particular outlet had, several months prior, run an “anti-Lunduke” hit piece without first reaching out for comment — which resulted in their most popular article (at least on social media) in quite some time.

With that in mind, it seemed reasonable that they’d want to repeat that success with another “anti-Lunduke” story.

This time they were doing the responsible thing. They reached out to the subject of the hit-piece article with questions. I like encouraging Tech Journalists when they do actual journalism, so I answered each and every query with easy-to-quote responses.

But, it would appear that the answers they received were not conducive to creating the hit-piece they were hoping for — my guess is they realized their questions made them look like the villain in the story. The villain they, clearly, hoped to portray me as.

They opted to not publish the piece.

So I’m publishing their hit-piece for them.

Below is every question — and every answer (with no edits) — which I was asked, on September 19th, by a Tech Journalist by the name of Christine Hall, writing for FossForce.

Fair warning: This is very, very politically charged.

Enjoy.


September 19th

Hall:

The last time I mentioned you in an article, you castigated me for not reaching out to you beforehand. Well, I’m reaching out now. We’ll see what comes of this.

You do recognize that the vast majority of organizations using the term antifa as a descriptor are not in the least bit terrorist and pose no threat to society -- and indeed, the only threats they might pose to fascist groups are not physical or life-harming?

Lunduke:

Hello Christine! Nice to hear from you!

Many, if not most, of those proclaiming support for Antifa (within Open Source) have also made statements encouraging or supporting violence and discrimination.

Regardless of that fact -- which I have documented extensively in Lunduke Journal coverage -- when violent acts are committed (such as murder, riots, and lynchings) in the name of “Antifa”, to turn around and immediately declare yourself to be “Antifa” is a clear declaration of support of that violence.

Hall:

And why did you feel it necessary to call out Danielle Foré’s [the founder of the elementary OS Linux Distribution] trans status in such an ugly manner?

Lunduke:

There is a noteworthy overlap between “Trans activism” and support for political violence -- including in the recent murder of Charlie Kirk (the murderer’s boyfriend was “Trans”).

In the case of Daniel Fore, he, a leader of an Open Source project, regularly calls for discrimination (and violence) against people he disagrees with -- often in conjunction with his self-declaration as “Trans”.

Thus, his declaration of being “Trans” becomes a part of the overall story.

It is worth noting here that The Lunduke Journal has never -- and would never -- call for discrimination or violence against someone because of how they identify or who they may (or may not) vote for.

This is in stark contrast those, such as Mr. Fore, who consider themselves “Trans” or “Antifa” -- who actively advocate for both discrimination and violence.

Hall:

Mentioning a person’s trans status in ways that are pertinent to your argument necessates rudeness such as calling her a “dude who likes to wear dresses”?

Lunduke:

Dan Fore is, in fact, a dude who likes to wear dresses.

The only reason to view that as a negative is if you view dudes wearing dresses as a negative.

Hall:

I’ll quote you on that, which I’m pretty sure won’t bother you in the least.

Lunduke:

Absolutely! Quote anything I say here. In fact, I suggest quoting absolutely everything I’ve written to you here, today.

Hall:

You also understand, don’t you, that voicing disagreement with an assessment made by POTUS is not only legal but a healthy part of the national dialog.

Lunduke:

Absolutely! Did I say somewhere that it was illegal to disagree with a politician? It seems unlikely that I have ever said that.

Hall:

Also, how would you reply to this:

There have been very few murders linked to individuals associated with Antifa, some incidents of rioting attributed to Antifa supporters, and no credible evidence of lynchings conducted in the name of Antifa. Compared to far-right groups, violence attributed to Antifa is much less frequent and lethal, with only one suspected kill—Aaron Danielson in Portland, by an anti-fascist activist—officially confirmed in recent U.S. history.

Lunduke:

Murder is bad. I am opposed to all murder.

In the context of these discussions, bearing in mind the Kirk murder is important (as many statements were made in response to it). The murderer of Kirk appears to have been pro-Trans and pro-Antifa (based on all available information).

Hall:

Is there any evidence that the suspect was part of an antifa group? I haven’t seen any.

Lunduke:

I have seen some reporting to this effect (including statements from family and messages he wrote).

But, far more important to this story, is the response to the murder among Antifa supporters (including those within Open Source). A large portion of Antifa supporters have celebrated the murder as justified because it killed someone they considered to be a “fascist”.

Hall:

Also, no group should be held responsible for what some deranged person who identifies with the group has done.

Lunduke:

I agree that a broader group should not be held responsible for the actions of a small number of individuals.

However, and this is critically important, it is entirely appropriate to hold people responsible for their own statements and actions.

With that in mind: The overall messaging of Antifa (and Antifa supporters) tends heavily towards violence. Punching, killing, molotov cocktails, etc. are all common messaging used by Antifa (including by those I quote within the Open Source world -- many of whom have advocated violence against myself).

Advocating for violence, then celebrating when violence is committed, are not good things.

Yet we see a great deal of that among Open Source supporters of Antifa.

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