Lunduke
News • Science & Tech
Nintendo Game Processor - The lost Nintendo game creation PC
A 1994 PC, built by Nintendo, for making SNES games... that never saw the light of day.
August 27, 2023
post photo preview

Back in 1994, Nintendo filed a patent in the USA for something truly remarkable.

Patent US6115036A - “Video game/videographics program editing apparatus with program halt and data transfer features”

To put it in clear terms:

The Nintendo Game Processor was a custom built computer — complete with a keyboard & mouse — that was built with one specific purpose: to visually create your own Super Nintendo games, via drag and drop, and write those games onto an actual SNES game cartridge.

Here’s a glimpse at what the Game Processor would have looked like:

Note the four SNES / Super Famicom style game connectors on the front. One for keyboard, one for mouse, and two for SNES controllers.

Note the cartridge slot on the very top of the unit. In this slot is where you would place a battery-backed, SRAM cartridge. When you created your game, it could be exported to the SRAM on that cartridge… the battery would keep the contents in RAM… thus allowing your game to be playable on anyone’s regular SNES.

The RAM-based cartridges were known as “Game Processor RAM Cassettes”. There’s not a ton of these floating around, but some were clearly produced. They even pop up on eBay from time to time (so we know what they look like):

Unfortunately, because the data was stored entirely on battery backed RAM… the odds of finding a cartridge with a fully in tact game are close to zero.

Here is what one of these RAM cartridges looked like inside the case:

So, what did the software look like that allowed you to create these Super Nintendo games? Well, we don’t actually know a whole lot about that. But we do know at least one of the possibilities (the one outlined in the patent itself) was called “Mario Factory.”

Much like how Super Mario Maker nowadays works, Mario Factory would allow you to lay out a map to design game levels. The patent uses a variation on the original “Mario Bros” game… such as in this illustration:

But it clearly was intended to go much further than creating just levels in a Mario game. Most aspects of the game appeared to have been (visually) programmable. Changing sprite direction, playing sounds, etc. could all be tied to actions.

Sprites could be designed entirely within Mario Factory and animations created based on them.

You could even create in-game music using a traditional sheet music interface. Very strong “Mario Paint” overtones here.

Again, every aspect of the sprite control appears to be configurable. Here using visual representations of the SNES controllers. “While Pressing [D-Pad Right] Move Right”. Lots of possible conditionals to customize the controls: “Only when Pushed”, “While pressing”, etc..

So.

How does this all work, exactly? From the patent:

“The main CPU and game CPU cooperate in the game execution and editorial process such that an editing screen generated by the main CPU is superimposed on a game screen generated by the program executing CPU. The game processing console includes ports connected to a wide variety of peripheral devices including a standard television set, keyboard, game hand controllers, mouse, modem board, an interface board for coupling the game processor to a personal computer system, floppy disk drive, an external RAM game cartridge and a user's ID card.”

A fairly fascinating way to approach it.

As I understand it, the Nintendo Game Processor really is two machines in one: A SNES (the “Game CPU”), and a more PC-styled side (the “Main CPU”).

The game itself runs on the SNES portion… and the main CPU overlays all of the editing tools on top of it. So you aren’t running a Super Nintendo emulator or simulator… there’s no interpreted runtime environment… you’re creating a real SNES game and running it on real SNES hardware… as you are developing it.

A super cool way of doing this sort of thing.

Nintendo clearly intended this to (at least in part) be targeted at schools:

“In accordance with the present invention, unique video games may be simply created by users ranging from a relatively unsophisticated elementary school students to sophisticated game developers. A unique hardware and software platform enables users to create original games by selecting icons which access more detailed editor screens permitting the user to directly change a wide variety of game display characteristics concerning moving objects and game backgrounds.”

Gotta help those “unsophisticated elementary school students” out. :)

This system seemed to have partially existed, at least to some degree. RAM cartridges have been found. And some ROM/RAM dumps have been recovered, that appear to have been made with the system, for Nintendo’s long dead “Satellaview” service (which allowed people to download regular games from Nintendo).

A partial ROM dump from a "Mario Factory" created game.

That said… I have yet to see any actual picture of a complete “Nintendo Game Processor” system. Nor have I found any screenshot (or any files pertaining to) the “Mario Factory” software, itself.

But one can’t help but imagine just how cool this would have been… all the way back in 1994.

community logo
Join the Lunduke Community
To read more articles like this, sign up and join my community today
5
What else you may like…
Videos
Podcasts
Posts
Articles
Torvalds: Software Freedom Conservancy "is just pure trash"

Following his criticism of their lawsuit against Vizio, the Linux creator says the Software Freedom Conservancy "is trying to further an agenda", & "is a racket, plain and simple".

More from The Lunduke Journal:
https://lunduke.com/

00:22:56
December 29, 2025
Rob Pike to AI: "Just fk you. Fk you all."

After receiving an Al generated email, the programming legend (known for his work on Go, Plan 9, UNIX, & UTF-8) says, "F**k you people. Raping the planet."

More from The Lunduke Journal:
https://lunduke.com/

00:20:36
December 27, 2025
Torvalds on Vizio Ruling: Software Freedom Conservancy Looks Like "a Bunch of Incompetent Aholes"

Regarding a recent ruling, in SFC v. Vizio, Karen Sandler (SFC Director, former GNOME Director), responds to the Linux creator by saying "maybe you didn't read".

More from The Lunduke Journal:
https://lunduke.com/

00:20:10
November 22, 2023
The futility of Ad-Blockers

Ads are filling the entirety of the Web -- websites, podcasts, YouTube videos, etc. -- at an increasing rate. Prices for those ad placements are plummeting. Consumers are desperate to use ad-blockers to make the web palatable. Google (and others) are desperate to break and block ad-blockers. All of which results in... more ads and lower pay for creators.

It's a fascinatingly annoying cycle. And there's only one viable way out of it.

Looking for the Podcast RSS feed or other links? Check here:
https://lunduke.locals.com/post/4619051/lunduke-journal-link-central-tm

Give the gift of The Lunduke Journal:
https://lunduke.locals.com/post/4898317/give-the-gift-of-the-lunduke-journal

The futility of Ad-Blockers
November 21, 2023
openSUSE says "No Lunduke allowed!"

Those in power with openSUSE make it clear they will not allow me anywhere near anything related to the openSUSE project. Ever. For any reason.

Well, that settles that, then! Guess I won't be contributing to openSUSE! 🤣

Looking for the Podcast RSS feed or other links?
https://lunduke.locals.com/post/4619051/lunduke-journal-link-central-tm

Give the gift of The Lunduke Journal:
https://lunduke.locals.com/post/4898317/give-the-gift-of-the-lunduke-journal

openSUSE says "No Lunduke allowed!"
September 13, 2023
"Andreas Kling creator of Serenity OS & Ladybird Web Browser" - Lunduke’s Big Tech Show - September 13th, 2023 - Ep 044

This episode is free for all to enjoy and share.

Be sure to subscribe here at Lunduke.Locals.com to get all shows & articles (including interviews with other amazing nerds).

"Andreas Kling creator of Serenity OS & Ladybird Web Browser" - Lunduke’s Big Tech Show - September 13th, 2023 - Ep 044
Final Reminder! Lunduke Journal Subscription deal ends tomorrow night!

The “$89 Lifetime Subs, 50% Off Monthly/Yearly Subs” deal ends at the stroke of Midnight on New Years Eve.

When the calendar ticks over to 2026, a little over a day from now, subscription prices for The Lunduke Journal go back to normal.

https://lunduke.substack.com/p/89-lifetime-subs-50-off-monthly-all

10 hours ago

SamTime's 2025 list of top mobile tech fails.

https://odysee.com/@samtime:14/the-biggest-tech-fails-of-2025:3

I created a goal on my Ko-Fi to buy an external hard drive to store computer magazines, so I don't have to rely on the Internet Archive and save space on my laptop. It's going to be cheaper than running a server (my previous idea). I need your help archiving this important part of PC history.

https://ko-fi.com/johnpaulw

December 28, 2025
Reminder: The $89 Lifetime Sub deal ends after New Years Eve

Woah!

The end of December is almost here!

That means the “$89 Lifetime Lunduke Journal Subscription” deal is about to end!

When the ball drops on New Years Eve, and the calendar clocks over to 2026, the Lifetime Subscription price goes back to normal.

So, you know, grab one before that darn ball drops! (Then check out all of the Lunduke Journal Subscriber Perks.)

Because that deal is re-DONK-u-lous.

-Lunduke

Read full Article
December 21, 2025
Lunduke's Nerdy Q&A, Lifetime Sub for $89

Two quick tidbits on this glorious Sunday:

Reminder: $89 Lifetime Subscriptions

Lifetime Subscriptions to The Lunduke Journal are currently discounted to $89. For life. Which is… insane. That’s less than 1/3rd of the regular price.

Monthly and Yearly subscriptions are 50% off. Which is also pretty darned snazzy.

Submit Questions for Lunduke’s Nerdy Q&A!

On Tuesday I will be recording a long-overdue episode of “Lunduke’s Nerdy Q&A”.

Got questions you’d like asked in the show? No guarantees, but I’ll get to as many as I can!

Retro computing. Current computer news. Ridiculous hypotheticals. Any question is fair game... just make sure it’s good and nerdy.

To make it simple for me, there are two ways you can submit questions for this week’s Q&A:

  1. Add a comment to this thread on Forum.Lunduke.com.

  2. Reply to this thread over on X.

  3. Ok. I lied.  There are three ways.  You can also reply to this post, right here, on Locals.

Note: Only Lunduke Journal subscribers can access to Forum.Lunduke.com. All of the details on how to gain access are on the Lunduke Journal Subscriber Perks page.

-Lunduke

Read full Article
December 17, 2025
The FOMO of not having a Lifetime Subscription to The Lunduke Journal

Time for some Fun Lunduke Journal Facts of Fact-ly-ness!

  1. The “per-month” cost of a Lifetime Subscription to The Lunduke Journal is an asymptotic line. The longer you have that subscription, the closer it gets to $0.00.

  2. The Lifetime Subscription was first introduced 3 1/2 years ago… and is still going strong.

  3. The price of a Lifetime Subscription is currently discounted to $89. For life. That’s less than 1/3rd the normal price.

The earlier you pick one up, the quicker that asymptotic line begins approaching zero. Which is fun.

We Don’t Have Time Machines

If you think you might ever want a Lifetime Subscription, now is the time.

Imagine missing this discounted price and missing out on months of, mathematically certain, asymptotic line fun. This is one of those scenarios where Future You (tm) would want to travel back in time to tell Present You (tm) to snag a Lifetime Subscription.

Go. Grab the Lifetime Subscription for $89. That deal is good all December long.

There’s a video of me yammering about it too. Just for good measure.

You’re welcome.

-Lunduke

Read full Article
See More
Available on mobile and TV devices
google store google store app store app store
google store google store app tv store app tv store amazon store amazon store roku store roku store
Powered by Locals