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Myth: Windows 3.1 was just a shell on top of DOS
Bonus Myth: Windows 3.1 did not have real multitasking
May 22, 2023
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The computer industry is filled to the brim with myths.  One such myth -- a myth that just won't seem to die -- goes something like this:

"Windows 3.1 was not really an operating system.  It was just a shell on top of DOS."

Let's just put this to bed right now.  To consider Windows 3.1 to simply be simply a shell on top of DOS is wildly -- wildly -- incorrect.

When Windows 3.1 is launched, DOS is unloaded.

While Windows 3.1 does, most certainly, take advantage of DOS to provide some DOS-specific features... DOS is, in reality, mostly used as a boot loader to get Windows 3.1 running.  In many ways -- in this scenario -- DOS is acting a great deal like GRUB does on a Linux system... acting as a boot loader that then launches the kernel.

To showcase just how powerful (and misunderstood) Windows 3.1 really is... let's also dispel another myth:

"Windows 3.1 did not have real multitasking"

Did Windows 3.1 have "real" multitasking?  You bet your bottom it did!


Before we go further, for those not in the know, here is a super fast (super high level) primer on the two types of multitasking we'll be talking about:

 

Cooperative Multitasking -- Each application is responsible for giving up time to the other software running on the computer.  This is typically viewed as less powerful as it relies on each application being "well behaved" in order for the entire system to work efficiently.

 

Preemptive Multitasking -- The operating system itself is responsible for allocating CPU time to each application.  Which means the individual pieces of software didn't even need to be designed with multitasking in mind (in many cases).

 

This is a wild simplification.  But for the sake of this topic, it'll do.


Windows 3.1 actually consists of two different "kernels" -- two virtual machines that run different types of software:

  • Win386 : A protected mode hypervisor
  • System VM : aka "The Windows 3.1 kernel" that ran individual Win16 applications

Win386 ran individual "V8086" processes -- which was a key feature of the Intel 386 processor running in Protected Mode -- in a completely preemptive multitasking way.

This is key: All DOS applications ran as independent "V8086'' processes.

Which means that, if you were running DOS software under Windows 3.1... every single DOS application was preemptively multitasked.  Seriously.  Those DOS applications were designed to run in a single-tasking system (DOS) and, thanks to Windows 3.1's powerful Win386 hypervisor, were now running in a modern, preemptive multitasking system.

Then that "System VM" was running, as one of those "V8086" processes, which is a cooperative multitasking kernel.  Within that kernel is where each of the Windows 3.1 applications were run.  These pieces of "Win16" software (aka "16 bit Windows") were cooperatively sharing one V8086.

And all of this was happening with DOS acting -- more or less -- as a boot loader.

So.

Was Windows 3.1 merely a "Shell on top of DOS"?

Heck, no.  If that's the case, that means "Linux" is nothing more than a "Shell on top of GRUB".

And did Windows 3.1 have "real multitasking"?

You be your sweet bippy.  In fact... it had both of the two types of multitasking: preemptive and cooperative.  Which is a heck of a lot more than classic MacOS could say...

Windows 3.1 had a lot of flaws.  In fact, you could write an entire book about all of the problems with that system.  But, just the same, it was an incredibly powerful OS... that was most certainly not just a "shell on top of DOS".

The next time you run across someone trying to sell that tired, busted myth... send them here.

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January 12, 2025
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Lunduke Journal Discounts

For the next 2 days (through Wednesday, January 15th), in addition to regular subscriptions, you can grab two limited discounts:

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There many ways to support The Lunduke Journal. Choose the option that makes you smile. It’s all listed below.

Where to grab a Monthly or Yearly Subscription:

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  • Available only until Wednesday, January 15th. Then the Lifetime Subscription option goes “back in the vault”.

  • Can be purchased via Locals, Substack, or with Bitcoin. Scroll down for steps.

Where to buy a DRM-Free, MP4 video yearly download pass:

Want to be able to download every show The Lunduke Journal releases (and watch them on whatever device you like)? Yeah. You can do that.

The Famous Lifetime Subscription via Locals

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You can also snag a Lifetime Subscription via Substack:

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If you would like full, Lifetime access to Lunduke.Locals.com (which is included):

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January 09, 2025
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The House of Lunduke BBS
Telnet: BBS.LUNDUKE.COM

The House of Lunduke BBS is a 20 node, Telnet BBS (bbs.lunduke.com) focused on the golden age of DOS BBS gaming -- including TradeWars 2002 and Legend of the Red Dragon.

 

 

The BBS is free to use, & creating an account takes only a moment.  All new users are granted 2 hours of access to all games on the system (more than enough to get in your daily turns of every one of these classic games).

Current games on the BBS:

  • TradeWars 2002 (aka TW2002)
  • Legend of the Red Dragon (aka LORD)
  • Legend of the Red Dragon 2
  • The Pit
  • Exitilus
  • DoorMUD
  • Barren Realms Elite

 

How to Connect

 

Accessing The House of Lunduke BBS is incredibly easy.  Simply point any Telnet client at "bbs.lunduke.com" on port 23 (the default Telnet port).

This means, on many systems, a simple:

telnet bbs.lunduke.com

Will, technically, work.

However, if you want to have the absolute best experience -- and see what BBSing was truly like back in the 1980s and 1990s -- you'll want to use a Telnet client capable of displaying ANSI color... specifically one tuned for BBSes.

The following Telnet clients are all recommended and work well with The House of Lunduke:

Once you have chosen your Telnet client, simply add "bbs.lunduke.com" to your address book and connect.  Or, from within some Telnet clients, you can also type "atdtbbs.lunduke.com" (no spaces).

Fun fact: "ATDT" is a command which tells an old-school modem to "tone dial this number".  The "AT" stands for "Attention", "D" stands for "Dial", and ending T stands for "Tone".  In the old days ATDT would be followed by a phone number... but, since we're connecting via Telnet, we now use a domain.

Or, if you want to get really old-school, it is possible to utilize DOSBox and an era appropriate terminal client (such as Telemate).

 

 

F.A.Q.

 

Q: What software does The House of Lunduke BBS run?

A: The core BBS software is known as Virtual Advanced (a successor to VBBS), a DOS-based BBS package that acheived some popularity during the early 1990s.  All of the games on the system (known as "Door games" in BBS terminology) also run on DOS -- and each is the most popular version (or the last version) of each.  A Telnet server handles incoming telnet connections -- which then interfaces with the DOS-based BBS software, using what is known as a FOSSIL driver.

 

Fun Fact: A FOSSIL driver is a serial interface driver -- which makes it easier to use a standard interface to multiple different communication devices (such as a type of dial-up modem or a Telnet connection).  FOSSIL stands for "Fido Opus SEAdog Standard Interface Layer".  Which is a fun name.

 

Q: What does "20 node" mean?

A: In "ye olden times", BBSes used modems and phone lines.  One person, at a time, could call a BBS on each phone line.  Each of these is a "node".  We are now living in the future -- and using Telnet instead of phone lines -- which means that, in theory, we could have a small mountain of people connecting at the same time.  However.  Since we are using 1980s and 1990s DOS software, jury-rigged to work with the modern Internet, some of those old limitations still apply.  20 nodes were chosen as that makes for an incredibly large BBS system... but not too difficult to manage.

 

Q: Why not use a more modern BBS server?

A: There are several "modern" BBS servers -- with many fancy benefits.  MysticBBS, Synchronet, and others.  The House of Lunduke BBS is not about being modern.  Or fancy.  It is about preserving a snapshot of a high-point in BBS gaming history.

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